Video GM’s Guide: Art of Encounters

Video three of the GM’s Guide is up, in which I have figured out how to adjust volume in Lightworks so that things are no longer ridiculously quiet all the time. Why is the default so low?

And also a new episode of Iron Fang Invasion, in which our “heroes” face a setback while chasing down the leader of the hobgoblin hunters searching for their terror cell heroic rebellion.

Petals and Thorns: Spiders

Looks like I’ve got the hang of this “scheduling YouTube videos in advance” thing. This week, the party bites off more than they can chew.

As well as the ongoing adventures of the Iron Fang Invasion, in which the party wonders if maybe the people who slaughter a cavern full of locals just to turn their home into a base of operations for their terrorist guerilla campaign against unrelated enemies might not be the good guys:

GM’s Guide Video: Art of Rulings

If I’ve done my job right, there will be an actual, working video here once this post live.

As usual, I recommend the written form of the guide over the video form (even if the video is working properly) because I’m good at writing and formatting words but bad at voice acting and editing video, but I’m offering the video version for people who strongly prefer to listen/watch instead of read. I hope it’s not too rubbish in this medium.

There is also more Iron Fang Invasion:

Petals and Thorns and Iron Fang Invasion

I recorded two games that I ran as an effort to demonstrate my professional GMing skillz. Unfortunately, that demonstration is being held back by the fact that a decade of experience with GMing is desperately struggling to make itself known through the rank amateur quality of my video editing, which I’ve been doing for, like, a month. Music is so loud you can barely hear me and my players in Iron Fang, and so quiet that you can barely hear it in Petals and Thorns, which is particularly egregious in the opening narration, which desperately needs that background music in order to give it energy. Matching narration to good music in order to keep it short and make it engaging is one of my oldest GM tricks, but with the background music barely audible this video mainly serves to demonstrate why the narration on its own isn’t enough.

I figure I may as well post them since I’ve got ’em, but I’m not satisfied.