The Bats

This time in Vestitas we have the nest of a large swarm of bats who periodically ambush characters throughout the jungle hexes, and my deep wilderness, wildlife focused encounters continue to be the bare minimum of interesting I feel is allowable to make it onto the hex crawl at all. This encounter also makes reference to stat blocks that are only half-written, and those references may be revised when I go back and fully write the creature stats.

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The Fire Daemon

Properly back into the swing of things now, here’s a Vestitas encounter all in one go with no missing parts at all. Today’s special guest is a daemon who you probably don’t want to fight with flamers, leaving the Ecclesiarchy scared and confused. Counting Brandt’s Landing, this is 25 hexes of Vestitas filled in, making the hexcrawl loosely one quarter complete. Of course, Grey Harbour and Imberkavitas will require a lot more effort than one-encounter hexes, even the big ones like the Living Dead. Although, on the other hand, my estimate does not include Echo Lake, which is a lake, and may or may not end up having anything interesting hiding in its murky depths.

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The Living Dead, Part 3

This post on the Living Dead encounter for Vestitas is definitely us intentionally breaking up a large encounter into three parts, and not at all us completely forgetting to write up the rewards section for the encounter until the day after because it’s been two weeks since we wrote any encounters and we’re out of practice. The first one, for sure. Not the latter at all.

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