This time in Vestitas we have the nest of a large swarm of bats who periodically ambush characters throughout the jungle hexes, and my deep wilderness, wildlife focused encounters continue to be the bare minimum of interesting I feel is allowable to make it onto the hex crawl at all. This encounter also makes reference to stat blocks that are only half-written, and those references may be revised when I go back and fully write the creature stats.
Category: Vestitas
The Tentacle Monster
We’re in Vestitas. And no, it’s not a fetish thing. This monster just wants to eat people. As in, physically ingest them for calories. So, I guess if you’re into vore it actually is a fetish thing.
The Fire Daemon
Properly back into the swing of things now, here’s a Vestitas encounter all in one go with no missing parts at all. Today’s special guest is a daemon who you probably don’t want to fight with flamers, leaving the Ecclesiarchy scared and confused. Counting Brandt’s Landing, this is 25 hexes of Vestitas filled in, making the hexcrawl loosely one quarter complete. Of course, Grey Harbour and Imberkavitas will require a lot more effort than one-encounter hexes, even the big ones like the Living Dead. Although, on the other hand, my estimate does not include Echo Lake, which is a lake, and may or may not end up having anything interesting hiding in its murky depths.
The Living Dead, Part 3
This post on the Living Dead encounter for Vestitas is definitely us intentionally breaking up a large encounter into three parts, and not at all us completely forgetting to write up the rewards section for the encounter until the day after because it’s been two weeks since we wrote any encounters and we’re out of practice. The first one, for sure. Not the latter at all.
The Living Dead, Part 2
Back in Vestitas to finally finish up this half of the encounter/dungeon crawl. We’ll find the estate and the Nurgle sorcerer here.
The Living Dead, Part 1
This Vestitas encounter is about a town overrun by plague zombies of Nurgle, and is split into two parts. The first part details the town itself, while the second part will deal with the estate at the center of the town, where the Nurgle sorcerer who’s responsible for the whole mess has holed up.
The Spectral Bride
This visit to Vestitas is another ghost story. The river between Grey Harbour and Brandt’s Landing is just lousy with ghosts.
The Hunter
I’m kind of setting myself up for failure in the long run with all these encounters. Sooner or later I’ll have nothing left to make but stats, and those take me longer than encounters.
The Spider Motel
We’re back in Vestitas, but you can probably tell that this was adapted from an oWoD adventure.
The Toxic Pods
An unexpected dip back into Vestitas, this time dealing with a natural hazard that lurks deep within the jungle.
