Alex Nuttall delivers this judgement mid-way through his essay:
Interesting characters, plots, and art design are found throughout the Final Fantasy series.
In his defense, he had no way of knowing at the time how Final Fantasy XIII would turn out.
This essay is an examination of Hume’s belief in an objective method of measuring the quality of art through the lens of the three status effects traditionally inflicted by the malboro monster in the Final Fantasy series: Sleep, Confusion, and Charm. The concept of an objective measure of art likely sounds immediately stupid, and it is. Hume was foolish to take his views to the extreme that he did. But that doesn’t mean he’s entirely wrong. Consider the fact that it is obviously true that some pieces of art are more popular than others, and also that it is much harder to make a work of art one way than another. In other words, that an objective level of technical proficiency can be demonstrated by an art piece even if technical proficiency isn’t the final say on the subjective quality of that art piece. And the popularity of an art piece is correlated fairly strongly to its technical proficiency. Sure, the most technically proficient art pieces are rarely very popular, and it’s often true that the most popular movie/game/whatever on the market right now doesn’t have much technical proficiency, but pay attention to the general trend instead of the extremes and the overall pattern is that higher amounts of technical proficiency do correlate to more popular art. People seem to enjoy an impressive performance.
And consider also how near-universal the opinion, even if subjective, that someone who’s seen a larger amount of art in a certain medium or genre is better qualified to judge the quality of that art as compared to someone who hasn’t seen much at all. Everyone agrees that art is subjective and it’s impossible to measure whether one work is better than another, and yet everyone also agrees that a judgement of a work’s quality will be more accurate when coming from someone who’s seen more than just one or two other works in the same medium. Sure, people deride critics for being out of touch, but they also deride people who gush about the quality of the one book they’ve read or the one horror movie they’ve seen. People who read lots of books or who watch lots of horror movies are held to be a better judge of a book or horror movie’s quality than people who’ve only read or seen one, and that statement is only ever controversial when paired with the mutually exclusive statement that art is subjective and can’t be “more accurately” judged at all.
Continue reading “Final Fantasy and Philosophy: Judging the Art of Video Games”
