Fifty Followers

With the Sew You Want To Be A Hero posts, my blog has knocked over another tiny milestone: I now have fifty followers. I’m also pretty rapidly heading towards breaking 10,000 views from 5,000 visitors before the end of the year (I am reasonably likely to get that much by the end of October, even).

These milestones may seem paltry compared to the Kickstarter that had four times that many backers and made me a significant amount of real, actual money, but that’s all for tabletop roleplaying, and I have no idea where the ceiling on that is. Obviously it’s possible for Matt Colville to make $1,000,000 for one splatbook, which would cover my art and living expenses for approximately twenty-five years, but there’s no reason to believe I’ll be able to reach even a tenth of that level of success – I don’t have his charisma on camera, and the audience for my work is not “everyone who wants to play D&D” but rather “everyone who wants to play a specific kind of D&D that’s badly neglected by existing adventure paths.” I really wouldn’t be surprised if $4,000 per adventure is the upward limit on what I can achieve, which would require me to produce about eight of them to make a living off of them – and that’s assuming both that I can get nearly 100% of my art assets in a permanent library and that the whole thing doesn’t crash and burn on me somewhere in the next few months.

All this to say, I definitely want to keep my options open regarding a literary career path in case this tabletop thing doesn’t work out, so I’m glad to see my blog – which is popular mainly in proportion to how often I write about books – passing these little milestones.

On a somewhat related note, I may end up doing another NaNoWriMo thing this year. If I do, that’ll mean another interruption to the LitRPG reviews, which is one of two major reasons I’m considering not doing it (the other major reason being I don’t want it to interfere with the schedule on my Kickstarter rewards). On the one hand, I don’t want another interruption this close to the Kickstarter interruption. On the other, I will at some point need to actually write a book if I’m going to make this work.

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