One of the towns in the Vestitas hexcrawl is called Brandt’s Landing, and due to the Warp shenanigans of a herald of Slaanesh called the Thin Man, there exists in the Warp a mirror image of Brandt’s Landing overrun with spooky daemons and heavily corrupted Chaos cultists. The fundamental goal of the Thin Man is to make the real Brandt’s Landing look like Chaos Landing, but with a much more dense population of grotesquely mutilated damned souls staggering about the streets. This here is the key for one neighborhood in particular of Chaos Landing, called Wrenwrick Crik. Brandt’s Landing is Slaanesh-themed, and while it doesn’t really come up in this particular segment, be advised that the existence of the sex trade is briefly acknowledged.
Category: Vestitas
The Grave Statues
We’re hoping to run a whole lot of Thar in the near future since we’ve been leaning pretty heavily on Dark Heresy 2 so far. One last hurrah for DH2 before we switch focus to Thar is this encounter, concerning some Age of Strife Chaos cultists who sealed their souls into statues, awaiting someone to crack them open to release them.
The Nurgle Cultist’s Family
You can guess from the title that we’re in Vestitas again. This time, in a remote hex on the eastern fringe of Imperial territory there is a lone and lonely Nurgle cultist who seeks to trade the PCs to papa plagues in exchange for having his dead family reanimated as zombies. Surviving the encounter isn’t difficult, but getting rid of the hideous plagues that might be inflicted upon you along the way can prove more challenging. Special bad luck to those who contract Creeping Buboes, which might claim your life long after the fight with the Nurgle cultist is gone. On the other hand, this encounter’s confrontation is one of the easiest to circumvent entirely, provided you’re nosy and/or paranoid.
The Musician
Another Vestitas encounter, this one concerning a daemon of Slaanesh with an entire town enthralled to their will.
The Banshee
Here we have another Vestitas encounter. This one takes place within the Imperial territory of the map, and concerns a vengeful sorceress who is slowly slaughtering the town’s rulership one by one.
The Plant’s Heart
Today we have more Vestitas. Specifically, another encounter deep within the Chaos-corrupted jungles at the northern edge of the map.
The Eye Daemon
Another Vestitas hex encounter. This one concerns a town deep in the Chaos-controlled parts of the region, ruled over by a daemon who literally has eyes everywhere.
The Wolf Brother
Here’s another Vestitas hex encounter, this one revolving around one of the survivors of the Space Wolves’ first and last successor chapter.
The Spider Nest
This is another Vestitas hexcrawl encounter. Gonna be honest, this one kind of revolves around its map and the stats of its antagonist, neither of which are things we are actually producing at this point. So mostly what we have is rules for an area covered in webs. They can’t all be winners.
The Hag Coven
This is another Vestitas hex encounter, this one taking place along the river between Brandt’s Landing and the near-openly Chaotic city of Imberkavitas. Chaos is more thick on the ground here, and blatantly corrupt creatures like the hags can prey on the weak without even hiding their actions.
