As the name implies, this campaign would be about orangutans reclaiming lost Precursor tech in an heretofore undiscovered ruin. This campaign definitely won’t be the one I write up for the game’s initial release, because its obvious role is as a vehicle for new units, equipment, traits, and maybe some errata if anything in the initial release ends up too broken (I’m really concerned about the balance of tanks right now). The race to reclaim tech from the vast new Precursor ruin serves as an excuse to introduce expansion material one little bit at a time, particularly to help old players settle into the new errata during the first few battles before they reach the heart of the ruin and start unearthing the new stuff.