Dinosaur Riding Barbarians: Stego-Hittites and Raptor Scythians

The last of the nations from Dinosaur Riding Barbarians are the Stego-Hittites and the Raptor Scythians. After this I will have to start making actually new content again. Or find some other old project to cannibalize for blog posts. One or the other. Minor formatting error in this post brought to you by the WordPress editor being wonky. For some reason I can’t make the Raptor Scythians header an actual header without turning the entire section into a header.

Continue reading “Dinosaur Riding Barbarians: Stego-Hittites and Raptor Scythians”

Dinosaur Riding Barbarians: Tyrannassyria and Brachiosumeria

Digging once more into the well of previously made work that I thought I’d exhausted, here are the descriptions for various lands in Dinosaur Riding Barbarians, a TTRPG I’ve made that I still plan to complete…someday. Currently it’s maybe 60% of the way through a first draft. Completing the system isn’t much of a priority right now, but you might find the fluff useful for other games.

Continue reading “Dinosaur Riding Barbarians: Tyrannassyria and Brachiosumeria”

Superhot Is Not As Clever As It Thinks It Is

Another random article wherein I complain about things that are on my mind right now. I am going to be spoiling the shit out of both Superhot and Undertale in this post. I don’t think spoiling Superhot will hurt you much at all, but Undertale is a spectacular game that you should absolutely be playing blind, so give that a whirl if you haven’t already and then come back.

Continue reading “Superhot Is Not As Clever As It Thinks It Is”

The Problem With Mario Timelines

I’m not even going to pretend that I’m not procrastinating a little here, but with the buffer barely over a week (which means I have almost no breathing room at all if I want to keep content coming to my patrons a week early) I’ll take whatever random nonsense I can hammer out in an hour just to give me more breathing room. Can you tell this wasn’t supposed to be a one-man project?

Anyway, below the break we’ll talk about the problem with Mario timelines. Obviously the problem is ultimately that the Mario games have paper-thin plots with little to no continuity, but there’s a more specific problem that makes them hard to assemble into a timeline – and this more specific problem is relatively recent.

Continue reading “The Problem With Mario Timelines”

The Gathering Storm Is Bad: 40k Is Not Epic Fantasy

We’re coming to the conclusion of why the Gathering Storm is bad and addressing its most severe problems in this post, where we’ll tackle the problems that came through in Rise of the Primarch and especially those in the leak of the fourth book, as well as how those problems lurked under the surface of the first two books.

Continue reading “The Gathering Storm Is Bad: 40k Is Not Epic Fantasy”