Returning to the Shiverpeaks for our first look at the Stone Summit, maniacal dwarven zealots Hellbent on enslaving basically everything.
Stone Summit Warrior
Medium humanoid, Lawful Evil
Armor Class: 18 (plate armor) or 20 (with shield)
Hit Points: 68 (8d8+32)
Speed: 25 ft.
STR: 16(+3)
DEX: 10(+0)
CON: 18(+4)
INT: 11(+0)
WIS: 13(+1)
CHA: 8(-1)
Damage Resistances: Poison
Saving Throws: CON +7, WIS +4
Skills: Athletics +6
Senses: Darkvision 60 ft., passive Perception 11
Languages: Common, Dwarven
Challenge: 3 (700 XP)
Dwarven Resilience. The Stone Summit has advantage on saving throws against poison.
Actions:
Multiattack. The Stone Summit makes two melee attacks with either his battleaxe or his maul.
Battleaxe. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.
Maul. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) bludgeoning damage.
Bonus Actions:
“For Great Justice!” (recharges after a Short Rest). All of the Stone Summit’s expendable actions are immediately recharged. This does not affect “For Great Justice!” itself.
Reactions:
Disrupting Strike (recharges after a Short Rest). Make a melee attack on any creature who is taking an action of any kind within range of any of your melee weapons. If your attack succeeds, the target’s action is interrupted. The action is still used, but has no effect at all.
Protector’s Strike. Make an attack on a creature who has provoked an attack of opportunity from you. This attack deals an extra 4 (1d8) damage of a type appropriate to the weapon used to make the attack.
Note: Stone Summit Warriors are equipped with either a battleaxe and shield or else with a maul.
Stone Summit Beastmaster
Medium humanoid, Lawful Evil
Armor Class: 18 (plate armor)
Hit Points: 60 (8d8+24)
Speed: 25 ft.
STR: 14(+2)
DEX: 12(+1)
CON: 16(+3)
INT: 10(+0)
WIS: 14(+2)
CHA: 8(-1)
Damage Resistances: Poison
Saving Throws: CON +6, WIS +5
Skills: Animal Handling +5, Survival +5
Senses: Darkvision 60 ft., passive Perception 12
Languages: Common, Dwarven
Challenge: 2 (450 XP)
Dwarven Resilience. The Stone Summit has advantage on saving throws against poison.
Actions:
Battleaxe. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) slashing damage.
Snow Beast
Large animal, unaligned
Armor Class: 16 (half-plate)
Hit Points: 60 (8d10+16)
Speed: 40 ft.
STR: 20(+5)
DEX: 12(+1)
CON: 15(+2)
INT: 3(-4)
WIS: 10(+0)
CHA: 6(-2)
Skills: Survival +3
Senses: Passive Perception 10
Languages: –
Challenge: 3 (700 XP)
Actions:
Giant Stomp. The snow beast stomps the ground sending out a tremor nearby. All medium or smaller creatures within a 10 ft. radius of the snow beast must make a DC 16 Dexterity save. They take 9 (1d8+5) bludgeoning damage and are knocked prone on a failure, or half that without being knocked prone on a success.
Multiattack: The snow beast makes three attacks, two with its claws and one with its bite.
Claws. Melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) slashing damage.
Bite. Melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) piercing damage.
Reactions:
Bull’s Strike. When an enemy provokes an attack of opportunity from the snow beast, the snow beast may make one attack with its claws. If this attack hits, it deals an extra d8 of damage.
Stone Summit Scout
Medium humanoid, Lawful Evil
Armor Class: 18 (plate armor)
Hit Points: 52 (8d8+16)
Speed: 25 ft.
STR: 12(+1)
DEX: 17(+3)
CON: 15(+2)
INT: 10(+0)
WIS: 14(+2)
CHA: 8(-1)
Damage Resistances: Poison
Saving Throws: DEX +6, WIS +5
Skills: Nature +3, Perception +5, Survival +5
Senses: Darkvision 60 ft., passive Perception 15
Languages: Common, Dwarven
Challenge: 2 (450 XP)
Dwarven Resilience. The Stone Summit has advantage on saving throws against poison.
Actions:
Multiattack. The Stone Summit makes two ranged attacks with his longbow.
Called Shot. The Stone Summit makes a single ranged attack with his longbow. The attack has advantage.
Pin Down (recharges 4-6). The Stone Summit makes a ranged attack with his longbow. If it hits, the target’s speed is reduced by 15 ft. for one round.
Longbow. Ranged weapon attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8+3) piercing damage.
Shortsword. Melee weapon attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage.