Here’s something brand new: Monsters from Guild Wars 1 statted up for D&D 5e, region by region, starting with Pre-Searing Ascalon (we may or may not go in strict chronological order). People might reasonably be afraid that this is a trend towards abandoning projects to work on whatever seems shiny right now. Fear not, because that is actually the opposite of true. One of our contributors has recently written up a list of all abandoned projects and is trying to complete them all. In the case of this particular project, an effort to make a homebrew Guild Wars 1 RPG is being re-examined and is being redesigned as a D&D 5e hack rather than a totally standalone homebrew.
Bandits
Bandit Raider
Medium humanoid, Chaotic Evil
Armor Class: 12 (leather armor)
Hit Points: 11 (2d8+2)
Speed: 30 ft.
STR: 11(+0)
DEX: 12(+1)
CON: 12(+1)
INT: 10(+0)
WIS: 10(+0)
CHA: 10(+0)
Skills: Perception +2, Stealth +3
Senses: Passive Perception 12
Languages: Common
Challenge: ⅛ (25 XP)
Actions:
Scimitar. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.
Longbow. Ranged weapon attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8+1) piercing damage.
Bandit Firestarter
Small humanoid, Chaotic Evil
Armor Class: 13 (leather armor)
Hit Points: 5 (1d8+1)
Speed: 25 ft.
STR: 9(-1)
DEX: 14(+2)
CON: 12(+1)
INT: 14(+2)
WIS: 10(+0)
CHA: 10(+0)
Skills: Perception +2, Stealth +4
Senses: Passive Perception 12
Languages: Common
Challenge: ¼ (50 XP)
Actions:
Quarterstaff. Melee weapon attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6-1) bludgeoning damage, or 3 (1d8-1) bludgeoning damage if used with two hands.
Flare. Ranged weapon attack: +4 to hit, range 30/120 ft., one target. Hit: 7 (1d10+2) fire damage.
Bandit Bloodsworn
Medium humanoid, Chaotic Evil
Armor Class: 15 (studded leather)
Hit Points: 32 (5d10+10)
Speed: 30 ft.
STR: 16(+3)
DEX: 15(+2)
CON: 14(+2)
INT: 12(+1)
WIS: 11(+0)
CHA: 12(+1)
Saving Throws: STR +5, DEX +4
Skills: Athletics +5, Perception +2, Stealth +4
Senses: Passive Perception 12
Languages: Common
Challenge: 2 (450 XP)
Reckless. At the start of her turn, the bloodsworn can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against her have advantage until the start of her next turn.
Actions:
Multiattack. The Bloodsworn makes two attacks with her greataxe.
Greataxe. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12+3) slashing damage.
Devourers
Carrion Devourer
Medium beast, unaligned
Armor Class: 13
Hit Points: 22 (3d10+6)
Speed: 30 ft.
STR: 15(+2)
DEX: 13(+1)
CON: 15(+2)
INT: 1 (-5)
WIS: 9 (-1)
CHA: 3 (-4)
Senses: Blindsight 60 ft., passive Perception 9
Languages: –
Challenge: ½ (50 XP)
Actions:
Multiattack. The devourer makes three attacks: one with its claws, and two with its sting.
Claws. Melee weapon attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6+2) bludgeoning damage, and the target is grappled (escape DC 12).
Sting. Melee weapon attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) piercing damage.
Plague Devourer
Medium beast, unaligned
Armor Class: 13
Hit Points: 30 (4d10+8)
Speed: 30 ft.
STR: 15(+2)
DEX: 13(+1)
CON: 15(+2)
INT: 1 (-5)
WIS: 9 (-1)
CHA: 3 (-4)
Senses: Blindsight 60 ft., passive Perception 9
Languages: –
Challenge: 1 (100 XP)
Actions:
Multiattack. The devourer makes three attacks: one with its claws, and two with its sting.
Claws. Melee weapon attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6+2) bludgeoning damage, and the target is grappled (escape DC 12).
Sting. Melee weapon attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 11 (2d10) poison damage on a failed save, or half as much damage on a successful one.
As always, if you want to help support what we do here we have a Patreon, and the video on that page has a couple of suggestions for non-monetary support as well, so if you want to support us but you’re too broke to justify setting aside five dollars a month to do so, give the video a look and see if you can’t help us out some other way.