We’re rounding out the Stone Summit today with their elite units from Sorrow’s Furnace. I haven’t covered every single Stone Summit from the game, but the Summit are already way more densely packed with units than even well-represented creature types like orcs in the standard Monster Manual. I think orcs could use a few more units to round them out (we made a few ourselves), but they don’t need twenty new unit types, which is how many would have to be added to bring them up to speed with the number of Stone Summit unit types in Guild Wars: Prophecies. Tabletop RPGs simply do not have the demand for tons of minutely tweaked versions of the same bad guy, nor is Guild Wars: Eternity intended to follow the level scaling of Prophecies (never reflected in the lore and abandoned in all other Guild Wars releases) that requires the Stone Summit of the Southern Shiverpeaks to be drastically more powerful than the ones in the Northern Shiverpeaks.
Continue reading “A Shiverpeaks Bestiary, Part 6” →